Exit Zen
AccessibilitySetting__Flashes
English setting for disabling sudden lightning flashes
AccessibilitySetting__Title
English title of accessibility settings (disable flashes, etc.)
AddableMods__Tooltip
English Tooltip on "Mods available" label file shown in the details panel of the load & save window
AdditionError__CollisionWith
English could not place a building / machine as it collides with another one called {0}, example: 'Collision with shipyard'
AdditionError__DesignationOverlap
English could not place entity due overlap with a terrain designation
AdditionError__HasDeposit
English {0} is a name of product, for instance injection pump can't be placed on the ground as there is some existing deposit of oil or water
AdditionError__InvalidHeight
English could not place entity due to invalid height, {0} and {1} are integers specifying min and max height
AdditionError__NoDeposit
English {0} is a name of product, for instance oil pump can't be placed on the ground as there is no deposit of oil
AdditionError__NotASurface
English could not place a paint / decal as the terrain does not contain a surface that can be painted
AdditionError__NotFarmable
English could not place a farm as the terrain is not farmable
AdditionError__NotFertile
English could not place a tree as the terrain is not fertile
AdditionError__NotInSlot
English could not place a building outside a predefined slot (e.g. shipyard module)
AdditionError__NotStable
English could not place a building because the terrain is not stable enough (for example landfill)
AdditionError__OceanBlocked
English could not place a building as it has ocean access blocked
AdditionError__OceanBlockedBy
English could not place entity due blocked ocean access by an entity, {0} is entity name
AdditionError__OceanBlockedByTerrain
English could not place entity due blocked ocean access by terrain, {0} a positive integer

Plural formula: (n % 10 == 0 || n % 100 >= 11 && n % 100 <= 19) ? 0 : ((n % 10 == 1 && n % 100 != 11) ? 1 : 2)

AdditionError__OutsideOfMap
English could not place a building as it is outside of buildable area of the game (outside of the map)
AdditionError__SomethingInWay
English could not place a building as something was in the way (building, tree)
AdditionError__TerrainTooHigh
English could not place entity due terrain being too high
AdditionError__TerrainTooLow
English could not place entity due terrain being too low